Azaps

4 Star Unit · Max Level 20 · 240 Leadership

Heroic Era · Blood of the Empire · Unit Count : 28
Sword & Shield Infantry · Melee Infantry

Characteristics

Shield BearersThis unit carries shields to protect themselves while reloading.
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Imperial FervorUnit takes 12% less damage while its orders are active.
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Strong ResolveUnit gains a temporary defensive buff if it climbs up a ladder.
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Resist FlameThis unit's armor is less vulnerable to thermal weapons.

Formations

The unit spreads out a little to lessen the damage from ranged attacks Dispersed
Baseline
Dispersed
A narrow formation effective for charging under enemy fire. Column
Baseline
Column

Unit Orders

Order your units to charge a designated location. Inflicts high damage on enemies charged in the path to the designated location. Charging soliders take less damage Shield Rush
Baseline
Shield Rush
The unit will make a short countercharge against an oncoming enemy to its front. Counterstrike
Baseline
Counterstrike
The unit must be in "Hold Position" mode first: it will attack nearby units then return to its original position. On Watch
Baseline
On Watch

Terrain Effects

Desert
Good
Plains
Fair
Hills
Bad
Steppe
Good
Urban
Bad

Best Doctrines - Click for details

Rare Slashing Damage Doctrine rare-slashing-damage-doctrine
Azaps' Doctrine II azaps-doctrine-ii
Epic Sword Doctrine I epic-sword-doctrine-i
Epic Sword Doctrine IV epic-sword-doctrine-iv
Defence Doctrine defence-doctrine

Resources - Click to expand

Unit Kit - Azap Kit

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