Ironcap Swordsmen

2 Star Unit · Max Level 18 · 100 Leadership

Chivalric Era · Melee Infantry · Unit Count : 28
Sword & Shield Infantry · Melee Infantry

Characteristics

ShieldbearersRanged damage is reduced while unit is using shields.
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Assault TroopsThis unit is best used to charge the enemy, as they will cause more damage when attacking.
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Shock TroopsThis unit is most effective when charging an enemy unit, rather than in sustained melee.
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Damage Penalty vs heroes (charge)Charging damage dealt to heroes by this unit's charging skills reduced by 15%.

Formations

The unit spreads out a little to lessen the damage from ranged attacks Dispersed
Baseline
Dispersed
The shield wall is a tightly packed formation intended to defend in one direction. Shield Wall
Baseline
Shield Wall
A narrow formation effective for charging under enemy fire. Column (Heavy)
Baseline
Column (Heavy)

Unit Orders

Order your units to charge a designated location. Inflicts high damage on enemies charged in the path to the designated location. Charging soliders take less damage Shield Rush
Baseline
Shield Rush
The unit forms up on their commander, gaining a temporary speed boost to do so. Rally to Me
Baseline
Rally to Me

Terrain Effects

Desert
Bad
Plains
Fair
Hills
Fair
Steppe
Fair
Urban
Good

Recommended Doctrines - Click for details

Breakthrough Doctrine breakthrough-doctrine
Rare Sword Doctrine rare-sword-doctrine
Rare Sword Doctrine II rare-sword-doctrine-ii
Rare Slashing Doctrine rare-slashing-doctrine
Rare Slashing Damage Doctrine rare-slashing-damage-doctrine

Resources - Click to expand

Unit Kit - Ironcap Swordsman Kit

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