Archer Militia

1 Star Unit · Max Level 12 · 75 Leadership

Feudal Era · Ranged Infantry · Unit Count : 28
Archer Infantry · Ranged Infantry

Characteristics

Cheap WeaponsThis unit has weapons with poor armor-piercing ability, and suited only for fighting lightly-armored units.
·
NumerousThis unit has a relatively large headcount.
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Poor ShotsThis unit has poor accuracy.

Formations

The unit spreads out a little to lessen the damage from ranged attacks Dispersed
Baseline
Dispersed
The unit splits into two echelons to enhance melee strength. Wings
Baseline
Wings
The unit forms a two winged, v-shaped formation. Effective for forward attacks. Horns
Baseline
Horns

Unit Orders

Order your unit to shoot ranged weapons at the designated spot. Attack Area
Unlockable
Attack Area

Terrain Effects

Desert
Bad
Plains
Fair
Hills
Good
Steppe
Fair
Urban
Good

Recommended Doctrines - Click for details

Breakthrough Doctrine breakthrough-doctrine
Assassination Doctrine assassination-doctrine
Rare Archery Doctrine rare-archery-doctrine
Rare Piercing Doctrine rare-piercing-doctrine
Rare Piercing Damage Doctrine rare-piercing-damage-doctrine

Resources - Click to expand

Unit Kit - Archer Militiaman Kit

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